Monday, April 22, 2013

Roleplay: Whispers and Nightmares - Part 1

The following is a role play scenario done on Skype between myself and some friends. In a document it is 32 pages long, so between late night typos and formatting the posts it has taken some time to put together.

This side story will be the next few updates till completed, in the mean time I have been working on some artwork for future posts and am awaiting some information before posting information on ZED. So I present to you... Whispers and Nightmares - Part 1 (the first 5 pages).

Please keep in mind that each paragraph was made by someone in the group so the writing styles are a bit different. To make it slightly easier to distinguish different writers they have been color coded.


Whispers and Nightmares
Part 1

 

The night was cool, and Metrica quiet. Nothing but the sound of night birds and the occasional nocturnal creature rustling through bushes accompanied by siamoth's snoring away in their dens. The location was that to the far north of Metrica Province, within the trees along the valley's walls between The Inquest Outer Complex and the Thaumanova Reactor...
 
Farellynn gently trotted along the path, seemed as though there was no rest for the wicked here. After having irritated the Order she was pretty keen to get back on their good side. She had barely gotten back from her last mission which, surprise involved Inquest. She gently tugged at her bland green jacket the quiet night making her nervous as she approached the area. Where were the explosions? The poorly hidden Golems? the explosions? Carefully she scanned the area looking for anything that could be out of place.

If she had looked upon the wall there was a crevasse, one that would be big enough for two people hidden near a rather dead bush... The flow of air was evident the closer she would get to it - perhaps a tunnel...
 
The tunnel would make a sharp turn and slope downward but there would be a faint glow at the bottom of the slope - a green-blue hue just enough to see a steady footpath... The walls would be dry slightly shimmering from perhaps it's mineral type reflecting the light making everything almost glow.

Gives a bit of an exasperated sigh, running one of her hands down the side of the bone jaw on her mask. She gently rustled her messy white head petals before slipping into the tunnel, looking back at the open air once more before heading around the bend and down the tunnel. Not being able to shake the foreboding feeling due to her previous dealings with Inquest her hands found the hilts of her daggers again as she very quietly moved further into the tunnel. 

As she continues down the path something strangely makes a squishy squosh sound under her step. The darkness in the room making it hard to see at first but steps further in with the casted and strange hues of the light dimly lit. It looked like that perhaps the ground was alive. Glancing to the walls it had the same slickness shine to it illuminating from the light. Further into the room they were patches of it and it seemed to be a straight corridor. Further in it just goes straight down even further. The room oddly moist in the air.

Farellynn pulled a face under her mask, that was an awful sound and an awful thought. She glanced around a bit nervous still especially with her foot falls making so much noise, however there was no where to go now but further in. She gives a pause reaching out to touch the wall.
 
Further the slope continues downward. Down and down and down. As she touches the wall it mushes with her fingers and makes a slight indentation which slowly fades away into the life like wall. Reaching to the bottom the casted hue of the light was found by its source way up high in the ceiling. The room was gigantic. Walls could not be seen here for the room was so large and the light keeping its casted dimly light. Sounds of footsteps are heard to the right. ..Or was it to the left?
 
The ashen Sylvari retreats to the doorway again, listening for the footsteps trying to discern where abouts they were. There was hardly enough light to see and that above all else made her nervous, for what if they could see her? That would put her at a real disadvantage. Silently she peered into the darkness hoping for something, anything to show itself.
 
A figure scuttles across the room. Frizzles dark hair and seemingly pale skin. Samiliar size to an Asura as it padded its way along. Seemingly however the figure was raggedly walking almost as if laboring. Glowing eyes suddenly discern upon the Sylvari and slowly walks towards her. A familiar face approaches with glowing star cyan eyes looking exactly like Abranka. The figure continuing to travel rather slowly to the Sylvari as if trying to make her out
 
In the distance there was a slight laughter, manic, female - as it trailed off into the echoes of the cavern.

Farellynn shuffled a bit forward, now very, very concerned. Her hands gripped firmly on the hilts of her daggers, her stomach reeled at the thoughts that passed through her mind. She wanted to call out, ask if it was Abranka but she said nothing, just edging a little further from the doorway.

The figure stops as it was indeed Asura. The Asura itself though seemed to have metallic objects all over it. Chest covered and torso. Twenty microscopic tubs sticking over its back and along the head to the shoulders cross crossing in every so direction as the eyes glowed. It gives a curdling scream and instantly leaps right at Farellynn.
 
Farellynn jumps back a few steps pulling her daggers out to counter the oncoming attack, whatever that was it was not Abranka, even if it /had/ been previously. She pushed one out in front of her as a means of blocking and the other she brought in low under the other trying to push it into the side of the Asura's torso. Her foreboding feeling now confirmed.
 
The laughing in the distance echoed again through out the cave as the walls seemed to shift slightly while the disfigured and heavily worked on Asura attacked Farellynn.

The dagger plunges into the soft flesh of the Asura missing the armor. Its eyes blank out completely and falls straight to the ground twitching several times and then curdles and grogs. Blood leaks out as it falls still. The blood strangely enough begins to sizzle on the ground. The color of the blood is silver.
 
With the death of the Asura the sound of metal grinding, rolling or simply just moving was disturbingly present as doors on the far side of the area opened up as musky air was let loose into the cavern - it almost smelt fresh... But something was off.
 
The room Farellynn entered would be dark, minus tubes lit up with non distinct figures in them, the liquid they were in murky almost gelled. They did not move, they did not float - merely stayed still almost as if they were frozen there... The tables nearby had papers covered in asuran scribbles and diagrams that even by looking at them made no sense whether one read asuran or not...
 
Farellynn looks around carefully, not daring to approach the tubes of liquid with the bodies of...well, she wasn't sure. She moved over to the tables however pouring over the paper work which of course made no sense to her, she'd never learned to read or write Asuran, she quickly however started to gather some of them up hoping to take them back to her employers. She would pick up a few sheets and then look around, hoping no one was aware of her paper theft.

As she gathered up some of the papers, there was a sharp "crk" sound, as if something glass was breaking...

The ashen Sylvari frowns deeply behind her mask as she tucks the papers away turning around to face the tubes. Today was not her day, She hoped to never have to deal with another Inquest after she left here. Her hands moved to find her bow, knocking an arrow in one swift fluid movement as she spun on her heel.
 
It was the tubes, they were breaking! One of the shapes jolted violently trying to escape the tube as it started to leak goo through the cracks, eventually the sharp jolts would release the creature - it would let out a gargling sound as it shook the gel off of it's self staring rather angerly at Farellynn and her bow.
 
She didn't hesitate a moment taking aim and letting loose the arrow she had knocked. Quickly she drew her hand behind her to knock a second arrow, no waiting around today. She had promised to come home and she had all intents and purposes of making it home.
 
The creature hissed and was knocked back the Arrow lodged into the side of it's face. It growled at her jumping at her, it was about her size, the bulk of a small charr, and the general proportions of a basilisk... It too had several tubes and wiring coming out of it...

She let loose the second arrow jumping backwards up onto the table dropping the bow as she reached for her daggers. Whatever they were working on here was pretty disgusting, and she had more than half a mind to kill whatever was treating these creatures like this, however orders were orders.
 
The other arrow piercing the skull of the creature impaling it's jaw shut as it withered and squirmed in pain it's tail lashed out breaking other tubes nearby yielding no other creatures, just lifeless mounds of flesh and twisted metal... It flailed trying to get the arrow out but eventually slowed down to a twitching mass as there was an electric buzz and then nothing... The creature laid motionless...
 
Fare slowly approached the creature on the ground, dagger clutched in her hands, she wanted to make sure this thing was really dead. Her breath was a bit ragged, the surprises getting to be a bit much. Whoever these Inquest were they deserved death not questioning.
 
The creature laid motionless, though the metallic devices on it's back seemed to be buzzing with electricity, perhaps the arrows weren't the full cause of the death...

Farellynn circled the creature once before beginning to try and cut out some of the metal bits from the amorphous creature. It was dead already so no harm in trying to find out precisely what it was. Not that she was any kind of scientist or anything. She leaned over grasping at the flesh of the creature Orrian dagger in her other hand as she made the first cut.
 
The nearby electrical imbedded into it's skin still had current flowing through it and would zap her, what she could tell was that it ran deep - there seemed to be small runes along the back as well etched into the skin.

She pulls back quickly the shock having been quite unpleasant if not painful. She frowned deeply shaking her head, no other choice but onward and she feared for the worst, it was only going to become more unpleasant. Gently she idly fingered the cauterized wound on her side she'd received just days ago from you guessed it, Inquest. She returned to collect her bow before plowing further on into the darkness.

Loud steps can be heard this time back in the other room she had come from. The rather large and dimly lit room. A large object was standing in the way to the doorway exit.

She spin on her heel hand moving to the back of her head, a small 'pop' is heard and the bone from the mask clatters to the floor, quickly she pulls off the rest of her mask, Not having her full range of vision was just not working out so well. She peered at the large object hands again finding her hilts. She waited for... whatever it was to make the first move.
 
*The object steps backwards as a smoky mist vents from the shoulders. As she stepped closer the dim lit room shows it was in fact a golem. Strangely however, this golem had a chassy over the chest with flickering lights on it. A single red eye was evident on just one shoulder while the other was at the torso. It now started moving forwards towards her as it was much larger then her*

Golems, Farellynn's single most favorite Asuran contraption, she really loved the inquest variety especially. Quickly she pulled her bow off her back knocking the arrow and firing at the red eyes in a single swift movement. Without waiting to see whether it hit she dropped the bow, shadow stepping towards the golem daggers drawn, she's climb the damn thing if she had too.
 
Both of the red eyes crack and shatter as they shut down. As she instantly shadow steps behind the golem. It stumbles slightly from the two hits and then stops almost doing a look left look right motion as if trying to find Farellynn.
 
Farellynn wished now that she had taken more time to learn about golems and their construction, the most she could do now would be to attack any of it's joints to immobilize it. She spun around behind her daggers still in hand as she tried to plunge her daggers into the golem, praying to every god in the book that this would work in at least some capacity and the daggers wouldn't just bounce off.
 
As she attacks into the joints of the golem it would electrocute for a moment then topple to one side. The torso on it detaches as the top half of the unit now floats with thrusters. It turns swiftly and spins at high speeds. Plasma bolts begin to unleash from the golem in a spray just shooting them out whatever it desired to shoot them at.
 
Why? Why did she have the unnatural propensity to make golems fire wildly? What about her made the golems feel like this was necessary? In panicked motion Fare shadow stepped in behind some of the intact tubes knowing that this would not save her pretty much at all however her options were limited. She needed just a second to think, not that it was easy with the sound of breaking... well everything. She popped back into existence in the same spot she was next to the golem arms raised daggers coming swiftly down trying to hit... something anything... she needed a pause in the attack.
 
The shots hitting a few of the tubes as it then suddenly stops from the dagger blow. It lands to the ground using an arm to try and turn around as if trying to look straight to her. The attacks pausing for a moment as it swipes with a free arm directly at her.
 
The free arm plows the Sylvari over with incredible force, and one of her two daggers slips free from her fingers, she hits the floor a bit away. Struggling to keep focus, winded as she tries to scramble to her feet, no chance in hell a /golem/ was going to do this Sylvari in.
 
The flames underneath sputter a few times but no good. The damage from the previous blow seemed to have given out from its flying. It now instead crawls straight to her using its arms. The heavy chassis armor scraping along the ground to her.
 
And what a terrible noise that was. She shadowsteps to the Golem closing both hands around one dagger in an attempt to drive it into that ugly golem noggin. This was it, she had no plan B, no 'what if this doesn't work?' This had to work here and now so she could continue on. By this point she was wondering if the Order had it in for her... they /must/ know about the exceedingly large number of golems she'd run into in the last little while.
 
The golem suffers the blow to its head as it grows suddenly still. It falls flat to the ground with electrical sounds going off from it. The back chassis then opens up as a small device slowly begins to raise into the air on a pedestal. It glows on as a hologram appears with the words "HA... HA...HA" written on it. It then starts to count down. "5 .....4.......3"

 "Really? REALLY? Fuck me." The Sylvari breaths out stumbling backwards to try and flee, hell somewhere anywhere, the endless darkness that spawned these horrors was even safer than here. There were the explosions, it just wouldn't be a day with the inquest without golems and explosions. This time she didn't take care to collect her weapons, her Orrian dagger being the only one she had on her, the others would be quite close to the golem.
 
As she continues on in the endless room the doors slam shut in the room. A wall grinds upon stone and slab. Somewhere back near where the golem was. The grinding sounds continue on echoing into the room.

[ To be continued...]


Friday, April 5, 2013

OOC/Lore/Roleplay: Mursaat

Taking some time to talk about the Mursaat, beings that have captured my attention since shortly after starting to play Guild Wars 2. I was never a player of the orgiginal game and part of me wishes I had been. Yet sadly my attention span was spent on simpler things...

Since learning about them I've wanted to be involved with them to a degree, upon making a human and doing a fair bit of research behind them I found that they are linked to Tyria's history through the White Mantle, a cult that worshiped the Mursaat.

"The Mursaat were discovered in a 'dense forest' by the Krytan exile Saul D'Alessio shortly after the end of the Guild Wars. When Saul found the Mursaat, he was on the brink of death and saw the Mursaat as godlike creatures. The Mursaat saved him and Saul returned to Kryta to proclaim them as his gods, under the name of the Unseen Ones, forwarding this cause through the formation of the White Mantle."


Though Guild Wars 2 doesn't really elaborate on the history of the Mursaat and most of this can be found in the expansion for the first game (Prophecies), it does start off with arising problems and later on linking it back to the White Mantle in which if you play human will deal with in your story arc. As far as anyone is aware the Mursaat are long gone and are left to the history books.

Outside of the lore aspect I am personally led to believe that the Mursaat will have a strong return to Guild Wars 2 down the road, taking a look into some of the abilities that they had in the original game the major ability that I noted was one called "Agony". 

Agony a painful ability that takes large percentages of your health way in ticks can't be avoided unless you have Agony Resit, which in turn will reduce the percentage of damage you take. One which was re-introduced with the scalable dungeon called Fractals of the Mist. An excellent random dungeon run that Agony scales the higher you go, forcing you to require more Agony Resist. Something my personal guess will be needed upon the opening of the Ring of Fire. As players get used to Agony in Fractals of the Mist it's still not required in any other part of the game as of yet, but making it so your daily tokens are eligible to purchase Agony Resist gear is what I would consider a foreshadow. One I am hoping and waiting for.

As far as Roleplay goes with the Mursaat and White Mantle cults it's really hard to say where it's at. Because it is such a taboo-ish cult to be apart of here in Tyria most stay quiet and rather underground (as most cults really should...). I've come across a few roleplayers who desire to get White Mantle roleplay underway and I would love to help get them started which leads me to a guild created in December called the "Mursaat Syndicate [MuSy]" a guild me and friends created that started out really well and as time went on the players stopped playing, not because they wanted too - but more so simply due to real life; something I feel a lot of initial Guild Wars 2 players have needed to do seeing as you are not required to pay for it after initial purchase which means there is no pressure to play.

I'm not sure where I'm going with the mention of MuSy other than I'd like to find more groups who desire White Mantle and Mursaat exposure. I think it's fairly clear that they will be involved again in the future and the lore behind them makes them interesting target group to work with as you can do so much without breaking the lore behind them.

So here's hoping to see more about the Mursaat in both in character events and out of character events pretaining to the overal storylines in Guild Wars 2!

Cheers!

~Mara~

Wednesday, April 3, 2013

Roleplay/OOC: Iron Parrillian's Armor - Part 1

So this took a bit longer to get out than I intended for two reasons:
  1. Waiting on Information from other players to fine tune
  2. Creating an image reflecting a the Q.I. Labs GUI (Graphical User Interface)
  3. Easter... 
With that said, I still have a whole post to the installation of his armor system to write up but refer to the first point as to why this is so delayed.

This was a rather neat project to work on as it's not souly about my characters, in fact my character was not really present for much more than the installation. I present to you Iron Parrillian, a Charr soldier from the Iron Legion who was in dire need of upgrades for his old prosthesis , after long discussions in character with Abranka; leader of Q.I. Labs they colaberated and developed an intriguing system working with energies stored in crystals from the Mists.

Though my personal involvement with the installation process and developing the systems was rather minimal I had taken a strong interest in the character and the mechanics that were behind him. After talking to the players to get some more details out of them I decided to make a GUI of what one might see in the Q.I. Lab monitors. This was the rest of the time that I spent slacking working to get this set up - I am rather fond of how it turned out.



I am hoping the next post will have the details of how the installation process went, again if it dosn't happen for next post please refer to the top of this post to reason number 1 as to why this was late to begin with!

Hope you all had a great Easter/Holiday over the weekend, and more to come (hopefully) by the week's end.

~Mara~