Thursday, September 20, 2012

Roleplay: Riddle of the Lost and Found - Part 1

20 days later, including a move and some non-related drama to go with it - here we are back to Guild Wars 2, and hopefully a regular schedule now!

Much has happened since we last left off. Lately I've only had time to really work on leveling in my time that I've been online with minor spurts of RP doses injected spontaneously.

Just before my move an RP even was stirred up with a letter to Abranka from Maranari.
 
The letter mentioned that she was heading to Firefly Fen to look into the Risen situation there, the necromancy intrigued her and may hold an answer to curing her inability to speak without assistance seeing as even some of the Risen could speak, garbled as some of it may be.
 
When Abranka went to look for her in the Fen to assist; he could not find her - instead he found two other attachments of the torn letter. One piece mentioned to meet her at the United Arcanist Lab in the south several days before.
 
Heading there straight away, unable to find her started a new panic. During this time within the Ragtag Wanderers (RTW) a riddle had been revealed, sending the rest of the group into a hunt for the meaning of the riddle and the location of Maranari.
 
Nearly a week went by without any luck in solving the riddle, or finding Maranari. Abranka now panicked was in a scramble to find her.
 
As the RTW group soon solved the puzzle it led them to an underwater lab; strangely where they happened to find Maranari... Right near a wormhole. She was trapped within the containment field - how she got there was unknown.
 
When trying to retrieve her; the wormhole was triggered, pulling her within it. Garrett quickly went after her trying to remove her from the pull of the wormhole.
 
Garrett awoke to a Risen attack on a nearby Asuran structure, Maranari unconscious nearby, but no sign of the others in the party... 
  

[To Be Continued... ]

 

 Not RP related; but a cool snapshot I managed to capture when wandering.


Saturday, September 1, 2012

Roleplay: One Week Later

Where we left off: 

After being absorbed into Guild Wars 2 for per-release and then of course this following week; I present to you Maranari - my silent little Asura, College of Dynamics.

Basic Description:

With red hair and blue eyes, this little Asura Elementalist is on a journey to find her voice, both literally and figuratively. Unknown to anyone but herself the reasons of her mute situation she; along with her friends are searching for a way to resolve the strange situation while exploring the vast land of Tyria.



Current Storyline:

Given the current situation of her lack of voice, she along with Abranka (an Asura Guardian; College of Statics) are working on a collar invention to help her regain her voice. Tested once so far it seemed successful spare for the quiet return of sound, and the inability to survive electrical current. Returning to square one, the pair are working on getting the collar to work.

While exploring in Kessex Hills both Abranka and Maranari encounter a couple of women from the Highborn Conclave [RULE] whom later on invite both Abranka and Maranari to a Lucheon in Wizard's Fief.

After a period of introductions and learning much about this organization; the two Asura felt welcomed amongst the human gathering. Claudea (the presumed founding member) even invited Abranka and Maranari as "auxiliary" members to the Conclave as ambassadors. A decision that neither Asura could make lightly and politely replied that they would consider the honored offer.

After explaining that they would think upon the offer, they were then invited to help organize an event to happen one week from that moment (Saturday September  8th) a tournament for fundraising and charity to be held. More details were to come to them as Claudea would start the preparations.

[To Be Continued...]